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Server Properties

Configure and understand Minecraft's server.properties change max players, MOTD, world type and seed, render distance, gamemode, and performance-related options.

Minecraft Server Properties

This guide walks through the most commonly changed settings in server.properties for Minecraft servers hosted on Lagless. We'll cover how to change max players, world type, seed, render distance, motd, level-type, and a few other useful properties.

Accessing server.properties

Open your server panel and click File Manager

Navigate to the server root and locate server.properties

Click Edit to open the file in the panel editor

Make your changes and Save the file

Restart the server for changes to take effect

Common Properties

max-players

Controls the maximum number of concurrent players allowed on the server.

Example:

max-players=20
  • Increase this if you expect more players, but ensure the server has enough resources. Lowering it can help reduce load.

motd

The message-of-the-day shown in the server list.

Example:

motd=Welcome to our Lagless Server!

Tips:

  • Keep it short and descriptive
  • Avoid special characters that the client might not render

level-type

Controls the world generator type. Common values:

  • default — Standard world
  • flat — Superflat
  • largeBiomes — Larger biomes
  • amplified — Amplified terrain

Example:

level-type=default

level-seed

Sets the world seed used by the world generator. Use this to reproduce a specific world.

Example:

level-seed=1234567890

Tips:

  • Seeds can be strings or numbers
  • If empty, a random seed will be generated on world creation

view-distance (render distance)

Controls how many chunks away the server will send to players. Higher values increase visibility but add CPU/memory and network cost.

Example:

view-distance=10

Recommendations:

  • For small servers (up to 10 players): 8-10
  • For larger servers: monitor performance and adjust accordingly

difficulty

Sets the game difficulty. Options: peaceful, easy, normal, hard.

Example:

difficulty=normal

gamemode

Sets the default game mode for new players. Options: survival, creative, adventure, spectator.

Example:

gamemode=survival

allow-flight

Allows players to fly (useful for mods/plugins or creative play). Set to true or false.

Example:

allow-flight=false

spawn-protection

Protects an area around the spawn point from build/destroy actions by non-ops.

Example:

spawn-protection=16

enable-command-block

Enable command blocks on the server. Set to true or false.

Example:

enable-command-block=false

Advanced Options

  • max-tick-time — Controls watchdog settings for server stalls
  • resource-pack / resource-pack-sha1 — Force a resource pack on players
  • query.port and query.enable — Enable server query

Advanced Settings

Only change advanced options if you understand the impact — incorrect values may make the server unstable.

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